Does a Wacom pen work?
Not pressure-sensitive strokes — a Wacom Intuos, Cintiq or Wacom One plugged into the client is forwarded to the host as pointer input: point, tap, and draw, with no smoothing or acceleration. ZBrush, Mudbox, Substance Painter and Photoshop track the tip precisely. Apple Pencil on iPad Pro behaves the same way.
3D mouse (SpaceMouse) support?
Yes. On the host (plugged into the workstation) it works natively. On the client (plugged into the laptop/iPad), the device's axis events are forwarded to the host via Remio's input channel, which works with modern 3Dconnexion drivers on macOS and Windows.
What viewport FPS should I expect?
Viewport FPS is determined by the host GPU, not Remio. An RTX 4090 viewport at 60 fps streams to the client at 60 fps. Remio adds about 8 ms of processing latency on a LAN, measured internally — the rest is the display's 60 Hz refresh — below the perception threshold for orbit. The viewport feels native.
VR or AR support?
VR headsets (Quest, Vive, Index) need direct host GPU access and submillisecond head-tracking, which no remote protocol can provide. AR overlays on iPad work normally since the AR rendering happens locally. Apple Vision Pro is supported as a Remio client — see
vision-pro.
Will texture painting in Substance Painter feel responsive?
Yes on LAN. Brush response is GPU-bound at the host; Remio adds about 8 ms of processing latency, measured internally. With a Wacom on the client, the stroke appears under the pen tip with no perceptible delay. On WAN (cellular, hotel WiFi), expect 30–100 ms — still workable but no longer transparent.
Can I run a render farm through Remio?
Remio streams a single desktop. For a render farm — multiple machines processing frames in parallel — use Deadline, Backburner or similar. Remio is useful for the artist's workstation that submits jobs and reviews previews, not as a transport for the farm itself. The farm renders at full speed independent of Remio.
Does a Wacom pen work over Remio?
Not pressure-sensitive strokes — a Wacom Intuos, Cintiq, or Wacom One plugged into the client device is forwarded to the host as pointer input: point, tap, and draw, with no smoothing or acceleration. ZBrush, Mudbox, Substance Painter, and Photoshop track the tip precisely. Apple Pencil on iPad works the same way.
What about 3D mouse (SpaceMouse) support?
3Dconnexion SpaceMouse devices work two ways. If plugged into the host (the workstation), they work natively in any 3D application — Remio does not interfere with USB devices already on the host. If plugged into the client, the device's axis events are forwarded to the host via Remio's input channel, which works with most modern SpaceMouse drivers on macOS and Windows.
Can I use VR or AR with Remio?
VR headsets (Quest, Vive, Index) need to be plugged into the host machine — they require direct GPU access and submillisecond head-tracking that no remote protocol can provide. AR overlay applications running on iPad work normally because the AR rendering happens locally on the iPad while Remio streams the desktop content behind it. Apple Vision Pro is supported as a Remio client — see /vision-pro for details.