| Performance |
| LAN processing latency | ~8 ms processing | ~12 ms (tuned host) |
| WAN typical latency (same region) | Low double-digit ms | Self-hosted relay required |
| Cellular reach (no VPN) | Yes | No (requires Tailscale or ports) |
| Pacing model | Zero-buffer, skip lost frames | Configurable, GameStream lineage |
| Streaming quality |
| Maximum resolution | 6K (6016 × 3384) | 4K (3840 × 2160) |
| Frame rate ceiling | 120 fps | 120 fps (capable hardware) |
| Video codecs | H.265 · H.264 | H.264 · H.265 · AV1 (capable GPUs) |
| Chroma subsampling | 4:4:4 on NVIDIA PC → Mac | 4:2:0 default |
| HDR pass-through | Yes (Mac with Apple silicon or Windows PC → HDR screens) | Yes (capable hardware) |
| Hardware encoder | NVENC · AMF · Quick Sync · VideoToolbox | NVENC · AMF · Quick Sync |
| Security & accounts |
| Stream encryption | DTLS-SRTP, end-to-end | AES-128 over RTSP |
| Data-channel encryption | End-to-end encrypted | Not exposed to clients |
| Key exchange | Ephemeral per-session keys | Cert-based pairing handshake |
| Account required | No | No (local credentials) |
| Pairing model | Six-digit code, on-device | 4-digit PIN typed into web UI |
| Telemetry | None | None |
| Central directory | None | None |
| Platform & setup |
| Host platforms | macOS, Windows, Linux (v1.0, X11) | Windows, Linux, macOS |
| Client platforms | macOS, iOS, iPadOS, Android, Windows, visionOS | Via Moonlight: iOS, Android, macOS, Windows, Linux, tvOS, browser |
| Typical install + pair time | ~30 seconds | 20–40 minutes (with port forwarding) |
| Web UI / config files | None (native GUI) | https://localhost:47990 + conf files |
| WAN setup | Built-in (TURN fallback) | Port forward 47984/47989/48010 + UDP, or Tailscale |
| Self-signed certificate warning | No | Yes (web UI cert) |
| Open source | Proprietary (FlatBuffers schema documented) | GPLv3 (LizardByte/Sunshine) |
| Productivity features |
| Clipboard sync | Yes (bidirectional) | No |
| File transfer | Both ways since 3.0 — receiving on Pro | No |
| Multi-monitor selection from client | Yes | No |
| Virtual display (headless host) | Yes, free — macOS · Windows · Linux | Add-on tooling required |
| Audio routing | Host to client (system audio) | Out only; virtual audio device for in |
| Touch and Apple Pencil input | Point, tap, and scroll | Touch-to-mouse only |
| Hardware gamepad | Yes | Yes (GameStream protocol) |
| Pricing (May 2026) |
| Personal use | $0 (optional Pro $1.99/mo) | $0 (forever, GPLv3) |
| Paid tier | Optional (Remio Pro, $1.99/mo) | — |
| Support model | Direct developer support | Discord, GitHub issues, community wiki |