| Performance |
| LAN processing latency | ~8 ms processing | ~20–50 ms |
| WAN typical latency (same region) | Low double-digit ms (managed relay fallback) | ~70–200 ms (Steam Link Anywhere) |
| Maximum resolution | 6K (6016 × 3384) | 4K (capable hardware) |
| Frame rate ceiling | 120 FPS; up to 240 fps on the Mac and Windows apps | Up to 120 FPS (enhanced 1080p or 4K setting) |
| 4:4:4 chroma (text-grade) | Yes — Mac or NVIDIA/Intel PC → Mac, Windows, iPhone, iPad | No (4:2:0) |
| HDR pass-through | Yes (Mac with Apple silicon or Windows PC → HDR screens) | Yes (from Windows, enhanced 1080p or 4K setting) |
| Video codecs | H.265 (hardware) · H.264 fallback | H.264 default · H.265 when supported |
| Hardware encode path | VideoToolbox · NVENC · AMF · Quick Sync | NVENC · AMF · Quick Sync (Valve integration) |
| Streaming quality |
| Bitrate | Adapts to your network: up to 30–60 Mbps on a LAN (depending on screen size), up to 15 Mbps through a relay | Variable, often capped on app side |
| Audio pass-through | Yes, 48 kHz low-latency | Yes |
| Monitor switching | Yes (switch displays), or each screen in its own window (Mac app → Mac, Windows app → Windows PC, latest Remio Host) | Single-display (primary monitor) |
| Virtual display when host has no monitor | Yes, free — macOS · Windows · Linux hosts | No |
| Zero playout buffer (skip-frame model) | Yes | No (small jitter buffer) |
| Account & access |
| Account required | No | Yes (Steam account, both ends) |
| Pairing model | QR code or PIN, per device | Shared Steam login |
| Central user database | None | Steam (Valve) |
| Sharing access with another person | Issue a separate PIN | Family Sharing or share Steam login |
| Transport encryption | DTLS-SRTP, end-to-end | AES (in-transit, Valve infrastructure) |
| Platform support |
| Host platforms | macOS, Windows, and Linux (X11 and Wayland) | Windows, macOS, Linux (Steam-running PC) |
| iOS & iPadOS client | Native | Native |
| macOS client | Native | Native |
| Android client | Native | Native |
| Windows client | Native | Native (Steam client) |
| Apple TV / tvOS | Yes | Yes |
| Samsung Smart TV / Raspberry Pi | No | Yes |
| Apple Vision Pro / visionOS | Native | No |
| Web browser client | No | Steam Link Anywhere (browser) |
| Gaming & productivity |
| Streams non-Steam apps | Yes (whole desktop) | Only via "add non-Steam game" wrapper |
| Desktop usable as a real desktop | Yes (general-purpose) | Awkward (Big Picture, gamepad-first UI) |
| Clipboard sync | Yes (text, plus pictures with a Mac or Windows PC) | No |
| File transfer | Both ways since 3.0 — receiving on Pro | No |
| Apple Pencil input | Yes (point, tap, scroll) | No (touch only) |
| Gamepad (button mapping) | Yes | Yes |
| Multi-player couch co-op (Remote Play Together) | No | Yes |
| Anti-cheat compatibility | Streams the OS — no game-side detection | Most games OK, some kernel-level anti-cheat may flag |
| Setup & WAN reach |
| LAN discovery | Automatic | Automatic |
| WAN access model | Managed relay fallback, always available | Steam Link Anywhere (limited regions) |
| Works without Steam running on host | Yes | No — Steam must be running and signed in |
| App size | ~45 MB | ~80 MB plus full Steam client on host |
| Pricing (May 2026) |
| Personal use | $0 (optional Pro $1.99/mo) | $0 (free, Valve-published) |
| Commercial / business use | $0 (no detection) | Bound to Steam Subscriber Agreement |
| Resolution or FPS gate | None | None — limits come from hardware |